Projects

OtherWorld

OtherWorld is a nightmare therapy-based AI dream drawing healing game. It Integrates the process of IRT(Imagery Rehearsal Therapy) and NDR(Nightmare Deconstruction and Reprocessing) nightmare therapy into gamification design, and uses AIGC technology to visually present the nightmare. Users follow ChatGPT's guidance, recall, deconstruct, and actively reprocess nightmare, thereby generating an after reprocessed picture book, and achieving cure and treatment.

2023-8-02

project image

See, Hear, Touch, Smell, and Eat!

Picky eating behavior is common in preschoolers and has been linked to a lack of food literacy with support from certain research. Recent research has focused on interventions for children’s mealtime behaviors which can lead to distraction and neglect of food literacy learning. We propose FeastyMaze, a tangible and multi-sensory interactive puzzle game for young children to improve eating behavior. With the Five-color Diet Theory, our approach enables children to actively learn about food nutrition and balanced diets. To evaluate the effectiveness and acceptability of FeastyMaze, we conducted a user study with preschoolers (N = 12) who exhibited picky eating behaviors. The results showed that it effectively increased children's familiarity and understanding of food knowledge, built positive attitudes towards previously disliked foods, and had the potential to improve their eating behavior.

2023-6-01

project image

Poly Beat

Rhythm Exercises Toy

2023-6-01

project image